import os env = DefaultEnvironment().Clone() LIB_DIR = os.environ['LIB_DIR']; BIN_DIR = os.environ['BIN_DIR']; CPPPATH = ['include'] + env['CPPPATH'] SOURCES = Glob('src/*.c') env.Library(os.path.join(LIB_DIR, 'svgtiny'), SOURCES, CPPPATH = CPPPATH);