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108 lines
2.0 KiB
C
108 lines
2.0 KiB
C
#pragma once
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#ifndef __LGE_SYSTEM_H__
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#define __LGE_SYSTEM_H__
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#ifdef _WIN32
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#include <windows.h>
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typedef DWORD THREAD_RET;
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#define THRAPI __stdcall
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#include <stdint.h>
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#else //_WIN32
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#include <stdint.h>
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#include <pthread.h>
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typedef void * THREAD_RET;
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typedef THREAD_RET (*PTHREAD_START_ROUTINE)(void *lpThreadParameter);
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typedef PTHREAD_START_ROUTINE LPTHREAD_START_ROUTINE;
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typedef pthread_mutex_t CRITICAL_SECTION, *PCRITICAL_SECTION, *LPCRITICAL_SECTION;
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#define THRAPI
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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typedef void * HANDLE;
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#define MAXIMUM_WAIT_OBJECTS 64
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#define INFINITE (-1)
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#define WAIT_FAILED (-1)
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#define WAIT_TIMEOUT 0x102
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#define WAIT_OBJECT 0
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#define WAIT_OBJECT_0 0
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#define WAIT_ABANDONED 128
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#define WAIT_ABANDONED_0 128
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#ifdef __cplusplus
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extern "C" {
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#else
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#ifndef bool
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#define bool int
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#endif
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#endif
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HANDLE event_create(bool manualReset
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#ifdef __cplusplus
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= false
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#endif
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, bool initialState
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#ifdef __cplusplus
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= false
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#endif
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);
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bool event_set(HANDLE event);
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bool event_reset(HANDLE event);
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int event_wait(HANDLE event, uint32_t milliseconds
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#ifdef __cplusplus
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= INFINITE
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#endif
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);
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int event_wait_multiple(uint32_t count, const HANDLE *events, bool waitAll
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#ifdef __cplusplus
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= false
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#endif
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, uint32_t milliseconds
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#ifdef __cplusplus
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= INFINITE
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#endif
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);
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bool InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
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bool DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
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bool EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
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bool LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
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HANDLE thread_create(LPTHREAD_START_ROUTINE lpStartAddress, void *lpParameter);
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#ifdef __cplusplus
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}
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#endif
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#endif //_WIN32
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool event_destroy(HANDLE event);
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bool thread_close(HANDLE thread);
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void *thread_wait(HANDLE thread);
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bool thread_name(const char *name);
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void thread_sleep(uint32_t milliseconds);
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uint64_t GetTime();
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#ifdef __cplusplus
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}
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#endif
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#endif //__LGE_SYSTEM_H__
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