This commit is contained in:
刘可亮
2024-01-27 08:47:24 +08:00
parent d3bd993b5f
commit 9f7ba67007
2345 changed files with 74421 additions and 76616 deletions

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Size styles
"""""""""""""""""""
.. lv_example:: styles/lv_example_style_1
:language: c
Background styles
"""""""""""""""""""
.. lv_example:: styles/lv_example_style_2
:language: c
Border styles
""""""""""""""""
.. lv_example:: styles/lv_example_style_3
:language: c
Outline styles
""""""""""""""""
.. lv_example:: styles/lv_example_style_4
:language: c
Shadow styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_5
:language: c
Image styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_6
:language: c
Arc styles
""""""""""""""""""""""""
.. lv_example:: style/lv_example_style_7
:language: c
Text styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_8
:language: c
Line styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_9
:language: c
Transition
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_10
:language: c
Using multiple styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_11
:language: c
Local styles
""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_12
:language: c
Add styles to parts and states
"""""""""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_13
:language: c
Extending the current theme
""""""""""""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_14
:language: c
Opacity and Transformations
""""""""""""""""""""""""""""""""""
.. lv_example:: styles/lv_example_style_15
:language: c

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/**
* @file lv_example_style.h
*
*/
#ifndef LV_EXAMPLE_STYLE_H
#define LV_EXAMPLE_STYLE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_example_style_1(void);
void lv_example_style_2(void);
void lv_example_style_3(void);
void lv_example_style_4(void);
void lv_example_style_5(void);
void lv_example_style_6(void);
void lv_example_style_7(void);
void lv_example_style_8(void);
void lv_example_style_9(void);
void lv_example_style_10(void);
void lv_example_style_11(void);
void lv_example_style_12(void);
void lv_example_style_13(void);
void lv_example_style_14(void);
void lv_example_style_15(void);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_EXAMPLE_STYLE_H*/

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Using the Size, Position and Padding style properties
*/
void lv_example_style_1(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_radius(&style, 5);
/*Make a gradient*/
lv_style_set_width(&style, 150);
lv_style_set_height(&style, LV_SIZE_CONTENT);
lv_style_set_pad_ver(&style, 20);
lv_style_set_pad_left(&style, 5);
lv_style_set_x(&style, lv_pct(50));
lv_style_set_y(&style, 80);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_t * label = lv_label_create(obj);
lv_label_set_text(label, "Hello");
}
#endif

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#
# Using the Size, Position and Padding style properties
#
style = lv.style_t()
style.init()
style.set_radius(5)
# Make a gradient
style.set_width(150)
style.set_height(lv.SIZE.CONTENT)
style.set_pad_ver(20)
style.set_pad_left(5)
style.set_x(lv.pct(50))
style.set_y(80)
# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
label = lv.label(obj)
label.set_text("Hello")

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Creating a transition
*/
void lv_example_style_10(void)
{
static const lv_style_prop_t props[] = {LV_STYLE_BG_COLOR, LV_STYLE_BORDER_COLOR, LV_STYLE_BORDER_WIDTH, 0};
/* A default transition
* Make it fast (100ms) and start with some delay (200 ms)*/
static lv_style_transition_dsc_t trans_def;
lv_style_transition_dsc_init(&trans_def, props, lv_anim_path_linear, 100, 200, NULL);
/* A special transition when going to pressed state
* Make it slow (500 ms) but start without delay*/
static lv_style_transition_dsc_t trans_pr;
lv_style_transition_dsc_init(&trans_pr, props, lv_anim_path_linear, 500, 0, NULL);
static lv_style_t style_def;
lv_style_init(&style_def);
lv_style_set_transition(&style_def, &trans_def);
static lv_style_t style_pr;
lv_style_init(&style_pr);
lv_style_set_bg_color(&style_pr, lv_palette_main(LV_PALETTE_RED));
lv_style_set_border_width(&style_pr, 6);
lv_style_set_border_color(&style_pr, lv_palette_darken(LV_PALETTE_RED, 3));
lv_style_set_transition(&style_pr, &trans_pr);
/*Create an object with the new style_pr*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style_def, 0);
lv_obj_add_style(obj, &style_pr, LV_STATE_PRESSED);
lv_obj_center(obj);
}
#endif

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#
# Creating a transition
#
props = [lv.STYLE.BG_COLOR, lv.STYLE.BORDER_COLOR, lv.STYLE.BORDER_WIDTH, 0]
# A default transition
# Make it fast (100ms) and start with some delay (200 ms)
trans_def = lv.style_transition_dsc_t()
trans_def.init(props, lv.anim_t.path_linear, 100, 200, None)
# A special transition when going to pressed state
# Make it slow (500 ms) but start without delay
trans_pr = lv.style_transition_dsc_t()
trans_pr.init(props, lv.anim_t.path_linear, 500, 0, None)
style_def = lv.style_t()
style_def.init()
style_def.set_transition(trans_def)
style_pr = lv.style_t()
style_pr.init()
style_pr.set_bg_color(lv.palette_main(lv.PALETTE.RED))
style_pr.set_border_width(6)
style_pr.set_border_color(lv.palette_darken(lv.PALETTE.RED, 3))
style_pr.set_transition(trans_pr)
# Create an object with the new style_pr
obj = lv.obj(lv.scr_act())
obj.add_style(style_def, 0)
obj.add_style(style_pr, lv.STATE.PRESSED)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Using multiple styles
*/
void lv_example_style_11(void)
{
/*A base style*/
static lv_style_t style_base;
lv_style_init(&style_base);
lv_style_set_bg_color(&style_base, lv_palette_main(LV_PALETTE_LIGHT_BLUE));
lv_style_set_border_color(&style_base, lv_palette_darken(LV_PALETTE_LIGHT_BLUE, 3));
lv_style_set_border_width(&style_base, 2);
lv_style_set_radius(&style_base, 10);
lv_style_set_shadow_width(&style_base, 10);
lv_style_set_shadow_ofs_y(&style_base, 5);
lv_style_set_shadow_opa(&style_base, LV_OPA_50);
lv_style_set_text_color(&style_base, lv_color_white());
lv_style_set_width(&style_base, 100);
lv_style_set_height(&style_base, LV_SIZE_CONTENT);
/*Set only the properties that should be different*/
static lv_style_t style_warning;
lv_style_init(&style_warning);
lv_style_set_bg_color(&style_warning, lv_palette_main(LV_PALETTE_YELLOW));
lv_style_set_border_color(&style_warning, lv_palette_darken(LV_PALETTE_YELLOW, 3));
lv_style_set_text_color(&style_warning, lv_palette_darken(LV_PALETTE_YELLOW, 4));
/*Create an object with the base style only*/
lv_obj_t * obj_base = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj_base, &style_base, 0);
lv_obj_align(obj_base, LV_ALIGN_LEFT_MID, 20, 0);
lv_obj_t * label = lv_label_create(obj_base);
lv_label_set_text(label, "Base");
lv_obj_center(label);
/*Create another object with the base style and earnings style too*/
lv_obj_t * obj_warning = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj_warning, &style_base, 0);
lv_obj_add_style(obj_warning, &style_warning, 0);
lv_obj_align(obj_warning, LV_ALIGN_RIGHT_MID, -20, 0);
label = lv_label_create(obj_warning);
lv_label_set_text(label, "Warning");
lv_obj_center(label);
}
#endif

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#
# Using multiple styles
#
# A base style
style_base = lv.style_t()
style_base.init()
style_base.set_bg_color(lv.palette_main(lv.PALETTE.LIGHT_BLUE))
style_base.set_border_color(lv.palette_darken(lv.PALETTE.LIGHT_BLUE, 3))
style_base.set_border_width(2)
style_base.set_radius(10)
style_base.set_shadow_width(10)
style_base.set_shadow_ofs_y(5)
style_base.set_shadow_opa(lv.OPA._50)
style_base.set_text_color(lv.color_white())
style_base.set_width(100)
style_base.set_height(lv.SIZE.CONTENT)
# Set only the properties that should be different
style_warning = lv.style_t()
style_warning.init()
style_warning.set_bg_color(lv.palette_main(lv.PALETTE.YELLOW))
style_warning.set_border_color(lv.palette_darken(lv.PALETTE.YELLOW, 3))
style_warning.set_text_color(lv.palette_darken(lv.PALETTE.YELLOW, 4))
# Create an object with the base style only
obj_base = lv.obj(lv.scr_act())
obj_base.add_style(style_base, 0)
obj_base.align(lv.ALIGN.LEFT_MID, 20, 0)
label = lv.label(obj_base)
label.set_text("Base")
label.center()
# Create another object with the base style and earnings style too
obj_warning = lv.obj(lv.scr_act())
obj_warning.add_style(style_base, 0)
obj_warning.add_style(style_warning, 0)
obj_warning.align(lv.ALIGN.RIGHT_MID, -20, 0)
label = lv.label(obj_warning)
label.set_text("Warning")
label.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Local styles
*/
void lv_example_style_12(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_bg_color(&style, lv_palette_main(LV_PALETTE_GREEN));
lv_style_set_border_color(&style, lv_palette_lighten(LV_PALETTE_GREEN, 3));
lv_style_set_border_width(&style, 3);
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
/*Overwrite the background color locally*/
lv_obj_set_style_bg_color(obj, lv_palette_main(LV_PALETTE_ORANGE), LV_PART_MAIN);
lv_obj_center(obj);
}
#endif

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#
# Local styles
#
style = lv.style_t()
style.init()
style.set_bg_color(lv.palette_main(lv.PALETTE.GREEN))
style.set_border_color(lv.palette_lighten(lv.PALETTE.GREEN, 3))
style.set_border_width(3)
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
# Overwrite the background color locally
obj.set_style_bg_color(lv.palette_main(lv.PALETTE.ORANGE), lv.PART.MAIN)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Add styles to parts and states
*/
void lv_example_style_13(void)
{
static lv_style_t style_indic;
lv_style_init(&style_indic);
lv_style_set_bg_color(&style_indic, lv_palette_lighten(LV_PALETTE_RED, 3));
lv_style_set_bg_grad_color(&style_indic, lv_palette_main(LV_PALETTE_RED));
lv_style_set_bg_grad_dir(&style_indic, LV_GRAD_DIR_HOR);
static lv_style_t style_indic_pr;
lv_style_init(&style_indic_pr);
lv_style_set_shadow_color(&style_indic_pr, lv_palette_main(LV_PALETTE_RED));
lv_style_set_shadow_width(&style_indic_pr, 10);
lv_style_set_shadow_spread(&style_indic_pr, 3);
/*Create an object with the new style_pr*/
lv_obj_t * obj = lv_slider_create(lv_scr_act());
lv_obj_add_style(obj, &style_indic, LV_PART_INDICATOR);
lv_obj_add_style(obj, &style_indic_pr, LV_PART_INDICATOR | LV_STATE_PRESSED);
lv_slider_set_value(obj, 70, LV_ANIM_OFF);
lv_obj_center(obj);
}
#endif

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#
# Add styles to parts and states
#
style_indic = lv.style_t()
style_indic.init()
style_indic.set_bg_color(lv.palette_lighten(lv.PALETTE.RED, 3))
style_indic.set_bg_grad_color(lv.palette_main(lv.PALETTE.RED))
style_indic.set_bg_grad_dir(lv.GRAD_DIR.HOR)
style_indic_pr = lv.style_t()
style_indic_pr.init()
style_indic_pr.set_shadow_color(lv.palette_main(lv.PALETTE.RED))
style_indic_pr.set_shadow_width(10)
style_indic_pr.set_shadow_spread(3)
# Create an object with the new style_pr
obj = lv.slider(lv.scr_act())
obj.add_style(style_indic, lv.PART.INDICATOR)
obj.add_style(style_indic_pr, lv.PART.INDICATOR | lv.STATE.PRESSED)
obj.set_value(70, lv.ANIM.OFF)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
static lv_style_t style_btn;
/*Will be called when the styles of the base theme are already added
to add new styles*/
static void new_theme_apply_cb(lv_theme_t * th, lv_obj_t * obj)
{
LV_UNUSED(th);
if(lv_obj_check_type(obj, &lv_btn_class)) {
lv_obj_add_style(obj, &style_btn, 0);
}
}
static void new_theme_init_and_set(void)
{
/*Initialize the styles*/
lv_style_init(&style_btn);
lv_style_set_bg_color(&style_btn, lv_palette_main(LV_PALETTE_GREEN));
lv_style_set_border_color(&style_btn, lv_palette_darken(LV_PALETTE_GREEN, 3));
lv_style_set_border_width(&style_btn, 3);
/*Initialize the new theme from the current theme*/
lv_theme_t * th_act = lv_disp_get_theme(NULL);
static lv_theme_t th_new;
th_new = *th_act;
/*Set the parent theme and the style apply callback for the new theme*/
lv_theme_set_parent(&th_new, th_act);
lv_theme_set_apply_cb(&th_new, new_theme_apply_cb);
/*Assign the new theme to the current display*/
lv_disp_set_theme(NULL, &th_new);
}
/**
* Extending the current theme
*/
void lv_example_style_14(void)
{
lv_obj_t * btn;
lv_obj_t * label;
btn = lv_btn_create(lv_scr_act());
lv_obj_align(btn, LV_ALIGN_TOP_MID, 0, 20);
label = lv_label_create(btn);
lv_label_set_text(label, "Original theme");
new_theme_init_and_set();
btn = lv_btn_create(lv_scr_act());
lv_obj_align(btn, LV_ALIGN_BOTTOM_MID, 0, -20);
label = lv_label_create(btn);
lv_label_set_text(label, "New theme");
}
#endif

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# Will be called when the styles of the base theme are already added
# to add new styles
class NewTheme(lv.theme_t):
def __init__(self):
super().__init__()
# Initialize the styles
self.style_btn = lv.style_t()
self.style_btn.init()
self.style_btn.set_bg_color(lv.palette_main(lv.PALETTE.GREEN))
self.style_btn.set_border_color(lv.palette_darken(lv.PALETTE.GREEN, 3))
self.style_btn.set_border_width(3)
# This theme is based on active theme
th_act = lv.theme_get_from_obj(lv.scr_act())
# This theme will be applied only after base theme is applied
self.set_parent(th_act)
class ExampleStyle_14:
def __init__(self):
#
# Extending the current theme
#
btn = lv.btn(lv.scr_act())
btn.align(lv.ALIGN.TOP_MID, 0, 20)
label = lv.label(btn)
label.set_text("Original theme")
self.new_theme_init_and_set()
btn = lv.btn(lv.scr_act())
btn.align(lv.ALIGN.BOTTOM_MID, 0, -20)
label = lv.label(btn)
label.set_text("New theme")
def new_theme_apply_cb(self, th, obj):
print(th,obj)
if obj.get_class() == lv.btn_class:
obj.add_style(self.th_new.style_btn, 0)
def new_theme_init_and_set(self):
print("new_theme_init_and_set")
# Initialize the new theme from the current theme
self.th_new = NewTheme()
self.th_new.set_apply_cb(self.new_theme_apply_cb)
lv.disp_get_default().set_theme(self.th_new)
exampleStyle_14 = ExampleStyle_14()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_BTN && LV_USE_LABEL
/**
* Opacity and Transformations
*/
void lv_example_style_15(void)
{
lv_obj_t * btn;
lv_obj_t * label;
/*Normal button*/
btn = lv_btn_create(lv_scr_act());
lv_obj_set_size(btn, 100, 40);
lv_obj_align(btn, LV_ALIGN_CENTER, 0, -70);
label = lv_label_create(btn);
lv_label_set_text(label, "Normal");
lv_obj_center(label);
/*Set opacity
*The button and the label is rendered to a layer first and that layer is blended*/
btn = lv_btn_create(lv_scr_act());
lv_obj_set_size(btn, 100, 40);
lv_obj_set_style_opa(btn, LV_OPA_50, 0);
lv_obj_align(btn, LV_ALIGN_CENTER, 0, 0);
label = lv_label_create(btn);
lv_label_set_text(label, "Opa:50%");
lv_obj_center(label);
/*Set transformations
*The button and the label is rendered to a layer first and that layer is transformed*/
btn = lv_btn_create(lv_scr_act());
lv_obj_set_size(btn, 100, 40);
lv_obj_set_style_transform_angle(btn, 150, 0); /*15 deg*/
lv_obj_set_style_transform_zoom(btn, 256 + 64, 0); /*1.25x*/
lv_obj_set_style_transform_pivot_x(btn, 50, 0);
lv_obj_set_style_transform_pivot_y(btn, 20, 0);
lv_obj_set_style_opa(btn, LV_OPA_50, 0);
lv_obj_align(btn, LV_ALIGN_CENTER, 0, 70);
label = lv_label_create(btn);
lv_label_set_text(label, "Transf.");
lv_obj_center(label);
}
#endif

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES
/**
* Using the background style properties
*/
void lv_example_style_2(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_radius(&style, 5);
/*Make a gradient*/
lv_style_set_bg_opa(&style, LV_OPA_COVER);
static lv_grad_dsc_t grad;
grad.dir = LV_GRAD_DIR_VER;
grad.stops_count = 2;
grad.stops[0].color = lv_palette_lighten(LV_PALETTE_GREY, 1);
grad.stops[1].color = lv_palette_main(LV_PALETTE_BLUE);
/*Shift the gradient to the bottom*/
grad.stops[0].frac = 128;
grad.stops[1].frac = 192;
lv_style_set_bg_grad(&style, &grad);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_center(obj);
}
#endif

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#
# Using the background style properties
#
style = lv.style_t()
style.init()
style.set_radius(5)
# Make a gradient
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 1))
style.set_bg_grad_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_bg_grad_dir(lv.GRAD_DIR.VER)
# Shift the gradient to the bottom
style.set_bg_main_stop(128)
style.set_bg_grad_stop(192)
# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES
/**
* Using the border style properties
*/
void lv_example_style_3(void)
{
static lv_style_t style;
lv_style_init(&style);
/*Set a background color and a radius*/
lv_style_set_radius(&style, 10);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_palette_lighten(LV_PALETTE_GREY, 1));
/*Add border to the bottom+right*/
lv_style_set_border_color(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_border_width(&style, 5);
lv_style_set_border_opa(&style, LV_OPA_50);
lv_style_set_border_side(&style, LV_BORDER_SIDE_BOTTOM | LV_BORDER_SIDE_RIGHT);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_center(obj);
}
#endif

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#
# Using the border style properties
#
style = lv.style_t()
style.init()
# Set a background color and a radius
style.set_radius(10)
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 1))
# Add border to the bottom+right
style.set_border_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_border_width(5)
style.set_border_opa(lv.OPA._50)
style.set_border_side(lv.BORDER_SIDE.BOTTOM | lv.BORDER_SIDE.RIGHT)
# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES
/**
* Using the outline style properties
*/
void lv_example_style_4(void)
{
static lv_style_t style;
lv_style_init(&style);
/*Set a background color and a radius*/
lv_style_set_radius(&style, 5);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_palette_lighten(LV_PALETTE_GREY, 1));
/*Add outline*/
lv_style_set_outline_width(&style, 2);
lv_style_set_outline_color(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_outline_pad(&style, 8);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_center(obj);
}
#endif

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#
# Using the outline style properties
#
style = lv.style_t()
style.init()
# Set a background color and a radius
style.set_radius(5)
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 1))
# Add outline
style.set_outline_width(2)
style.set_outline_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_outline_pad(8)
# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES
/**
* Using the Shadow style properties
*/
void lv_example_style_5(void)
{
static lv_style_t style;
lv_style_init(&style);
/*Set a background color and a radius*/
lv_style_set_radius(&style, 5);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_palette_lighten(LV_PALETTE_GREY, 1));
/*Add a shadow*/
lv_style_set_shadow_width(&style, 55);
lv_style_set_shadow_color(&style, lv_palette_main(LV_PALETTE_BLUE));
// lv_style_set_shadow_ofs_x(&style, 10);
// lv_style_set_shadow_ofs_y(&style, 20);
/*Create an object with the new style*/
lv_obj_t * obj = lv_obj_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_center(obj);
}
#endif

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#
# Using the Shadow style properties
#
style = lv.style_t()
style.init()
# Set a background color and a radius
style.set_radius(5)
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 1))
# Add a shadow
style.set_shadow_width(8)
style.set_shadow_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_shadow_ofs_x(10)
style.set_shadow_ofs_y(20)
# Create an object with the new style
obj = lv.obj(lv.scr_act())
obj.add_style(style, 0)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_IMG
/**
* Using the Image style properties
*/
void lv_example_style_6(void)
{
static lv_style_t style;
lv_style_init(&style);
/*Set a background color and a radius*/
lv_style_set_radius(&style, 5);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_palette_lighten(LV_PALETTE_GREY, 3));
lv_style_set_border_width(&style, 2);
lv_style_set_border_color(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_img_recolor(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_img_recolor_opa(&style, LV_OPA_50);
lv_style_set_transform_angle(&style, 300);
/*Create an object with the new style*/
lv_obj_t * obj = lv_img_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
LV_IMG_DECLARE(img_cogwheel_argb);
lv_img_set_src(obj, &img_cogwheel_argb);
lv_obj_center(obj);
}
#endif

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from imagetools import get_png_info, open_png
# Register PNG image decoder
decoder = lv.img.decoder_create()
decoder.info_cb = get_png_info
decoder.open_cb = open_png
# Create an image from the png file
try:
with open('../assets/img_cogwheel_argb.png', 'rb') as f:
png_data = f.read()
except:
print("Could not find img_cogwheel_argb.png")
sys.exit()
img_cogwheel_argb = lv.img_dsc_t({
'data_size': len(png_data),
'data': png_data
})
#
# Using the Image style properties
#
style = lv.style_t()
style.init()
# Set a background color and a radius
style.set_radius(5)
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 3))
style.set_border_width(2)
style.set_border_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_img_recolor(lv.palette_main(lv.PALETTE.BLUE))
style.set_img_recolor_opa(lv.OPA._50)
# style.set_transform_angle(300)
# Create an object with the new style
obj = lv.img(lv.scr_act())
obj.add_style(style, 0)
obj.set_src(img_cogwheel_argb)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_ARC
/**
* Using the Arc style properties
*/
void lv_example_style_7(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_arc_color(&style, lv_palette_main(LV_PALETTE_RED));
lv_style_set_arc_width(&style, 4);
/*Create an object with the new style*/
lv_obj_t * obj = lv_arc_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_obj_center(obj);
}
#endif

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#
# Using the Arc style properties
#
style = lv.style_t()
style.init()
style.set_arc_color(lv.palette_main(lv.PALETTE.RED))
style.set_arc_width(4)
# Create an object with the new style
obj = lv.arc(lv.scr_act())
obj.add_style(style, 0)
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_LABEL
/**
* Using the text style properties
*/
void lv_example_style_8(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_radius(&style, 5);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_palette_lighten(LV_PALETTE_GREY, 2));
lv_style_set_border_width(&style, 2);
lv_style_set_border_color(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_pad_all(&style, 10);
lv_style_set_text_color(&style, lv_palette_main(LV_PALETTE_BLUE));
lv_style_set_text_letter_space(&style, 5);
lv_style_set_text_line_space(&style, 20);
lv_style_set_text_decor(&style, LV_TEXT_DECOR_UNDERLINE);
/*Create an object with the new style*/
lv_obj_t * obj = lv_label_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
lv_label_set_text(obj, "Text of\n"
"a label");
lv_obj_center(obj);
}
#endif

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#
# Using the text style properties
#
style = lv.style_t()
style.init()
style.set_radius(5)
style.set_bg_opa(lv.OPA.COVER)
style.set_bg_color(lv.palette_lighten(lv.PALETTE.GREY, 3))
style.set_border_width(2)
style.set_border_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_pad_all(10)
style.set_text_color(lv.palette_main(lv.PALETTE.BLUE))
style.set_text_letter_space(5)
style.set_text_line_space(20)
style.set_text_decor(lv.TEXT_DECOR.UNDERLINE)
# Create an object with the new style
obj = lv.label(lv.scr_act())
obj.add_style(style, 0)
obj.set_text("Text of\n"
"a label")
obj.center()

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#include "../lv_examples.h"
#if LV_BUILD_EXAMPLES && LV_USE_LINE
/**
* Using the line style properties
*/
void lv_example_style_9(void)
{
static lv_style_t style;
lv_style_init(&style);
lv_style_set_line_color(&style, lv_palette_main(LV_PALETTE_GREY));
lv_style_set_line_width(&style, 6);
lv_style_set_line_rounded(&style, true);
/*Create an object with the new style*/
lv_obj_t * obj = lv_line_create(lv_scr_act());
lv_obj_add_style(obj, &style, 0);
static lv_point_t p[] = {{10, 30}, {30, 50}, {100, 0}};
lv_line_set_points(obj, p, 3);
lv_obj_center(obj);
}
#endif

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#
# Using the line style properties
#
style = lv.style_t()
style.init()
style.set_line_color(lv.palette_main(lv.PALETTE.GREY))
style.set_line_width(6)
style.set_line_rounded(True)
# Create an object with the new style
obj = lv.line(lv.scr_act())
obj.add_style(style, 0)
p = [ {"x":10, "y":30},
{"x":30, "y":50},
{"x":100, "y":0}]
obj.set_points(p, 3)
obj.center()