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<div class=" wh_topic_content body "><main role="main"><article class="- topic/topic concept/concept topic concept" role="article" aria-labelledby="ariaid-title1">
<span class="edit-link" style="font-size:12px; opacity:0.6; text-align:right; vertical-align:middle"><a target="_blank" href="http://aicdocco/taskstopics/sdk/lvgl/lvgl-performance-v9.dita">Edit online</a></span><h1 class="- topic/title title topictitle1" id="ariaid-title1">LVGL V9 性能优化</h1>
<div class="date inPage">16 May 2025</div><div style="color: gray;">
Read time: 5 minute(s)
</div>
<div class="- topic/body concept/conbody body conbody"><p class="- topic/shortdesc shortdesc"></p>
<section class="- topic/section section" id="lvgl-performance-v9__section_mvj_g5p_bfc" data-ofbid="lvgl-performance-v9__section_mvj_g5p_bfc"><h2 class="- topic/title title sectiontitle">设置图片缓存张数</h2>
<p class="- topic/p p" data-ofbid="d207870e35__20250519091528">当新的图片被加载时,如果当前缓存未达到设定的上限,该图片会被添加到缓存中。在内存有限的情况下,可以通过以下方式进一步优化:</p>
<div class="- topic/p p" data-ofbid="d207870e38__20250519091528">
<ul class="- topic/ul ul" id="lvgl-performance-v9__ul_udy_gnh_fdc" data-ofbid="lvgl-performance-v9__ul_udy_gnh_fdc">
<li class="- topic/li li" data-ofbid="d207870e42__20250519091528">根据实际需求,动态调整图片缓存的大小。例如,在需要频繁切换的场景中,可以适当增加缓存数量以提高响应速度;而在其它场景中,则可以减少缓存数量以节省内存。</li>
</ul>
<ul class="- topic/ul ul" id="lvgl-performance-v9__ul_i5t_qvp_bfc" data-ofbid="lvgl-performance-v9__ul_i5t_qvp_bfc">
<li class="- topic/li li" data-ofbid="d207870e48__20250519091528">
<p class="- topic/p p" data-ofbid="d207870e50__20250519091528">释放不必要的缓存。在确定某些图片不再需要时,及时释放其缓存可以有效节省内存。例如,在场景切换时,可以调用<span class="+ topic/keyword pr-d/apiname keyword apiname">lv_img_cache_invalidate_src(NULL)</span>来释放所有缓存。</p>
<div class="- topic/p p" data-ofbid="d207870e56__20250519091528">
<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_jnv_rmh_fdc" data-ofbid="lvgl-performance-v9__codeblock_jnv_rmh_fdc"><em class="hl-comment">// 释放对象 img_obj 的图片缓存</em>
lv_image_cache_drop(lv_image_get_src(img_obj));
<em class="hl-comment">// 释放所有的图片缓存,在场景切换时候,确定不需要已有的图片缓存可以这么调用</em>
lv_image_cache_drop(NULL);</pre>
</div>
<div class="- topic/p p" data-ofbid="d207870e62__20250519091528">如下配置中设置了八张图片缓存:<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_ytd_smh_fdc" data-ofbid="lvgl-performance-v9__codeblock_ytd_smh_fdc">Application options ---&gt;
*** Filesystem related ***
[*] Using File System Image <span class="hl-number">0</span> ---&gt;
[ ] Using File System Image <span class="hl-number">1</span> ----
*** lvgl demo select related ***
-*- LVGL (official): powerful and easy-to-use embedded GUI library ---&gt;
-*- ArtInChip lvgl demo
select lvgl demo (lvgl demo with basic function) ---&gt;
(X) lvgl demo with basic function
( ) lvgl demo of meter
(<span class="hl-number">16</span>) LVGL color depth(<span class="hl-number">32</span>/<span class="hl-number">16</span>)
(<span class="hl-number">8</span>) LVGL image cached number
(/rodata/lvgl_data) LVGL Resource Directory</pre></div>
</li>
</ul>
</div>
</section>
<section class="- topic/section section" id="lvgl-performance-v9__section_ygm_svp_bfc" data-ofbid="lvgl-performance-v9__section_ygm_svp_bfc"><h2 class="- topic/title title sectiontitle">设置图片缓存大小</h2>
<div class="- topic/p p" data-ofbid="d207870e76__20250519091528">设置图片的缓存
size缓存越大运行速度越快但是占用的内存也会越多。<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_rlv_tvp_bfc" data-ofbid="lvgl-performance-v9__codeblock_rlv_tvp_bfc">Application options ---&gt;
*** Filesystem related ***
[*] Using File System Image <span class="hl-number">0</span> ---&gt;
[ ] Using File System Image <span class="hl-number">1</span> ----
*** lvgl demo select related ***
-*- LVGL (official): powerful and easy-to-use embedded GUI library ---&gt;
-*- ArtInChip lvgl demo
select lvgl demo (lvgl demo with basic function) ---&gt;
(X) lvgl demo with basic function
( ) lvgl demo of meter
(<span class="hl-number">16</span>) LVGL color depth(<span class="hl-number">32</span>/<span class="hl-number">16</span>)
(<span class="hl-number">8</span>) LVGL image cached number
(<span class="hl-number">0x800000</span>) LVGL image cached size
(<span class="hl-number">20</span>) LVGL image header cached number
(/rodata/lvgl_data) LVGL Resource Directory</pre></div>
</section>
<section class="- topic/section section" id="lvgl-performance-v9__section_rmf_fwp_bfc" data-ofbid="lvgl-performance-v9__section_rmf_fwp_bfc"><h2 class="- topic/title title sectiontitle">设置图片头信息缓存个数</h2>
<div class="- topic/p p" data-ofbid="d207870e87__20250519091528">对图片的头信息进行缓存,图片的头信息一般占用内存不多,但是如果图像的头信息需要频繁的从文件系统中去读取,也会影响运行速度,
用户可以根据需要,设置合适的图片头信息缓存个数。<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_wch_gwp_bfc" data-ofbid="lvgl-performance-v9__codeblock_wch_gwp_bfc">Application options ---&gt;
*** Filesystem related ***
[*] Using File System Image <span class="hl-number">0</span> ---&gt;
[ ] Using File System Image <span class="hl-number">1</span> ----
*** lvgl demo select related ***
-*- LVGL (official): powerful and easy-to-use embedded GUI library ---&gt;
-*- ArtInChip lvgl demo
select lvgl demo (lvgl demo with basic function) ---&gt;
(X) lvgl demo with basic function
( ) lvgl demo of meter
(<span class="hl-number">16</span>) LVGL color depth(<span class="hl-number">32</span>/<span class="hl-number">16</span>)
(<span class="hl-number">8</span>) LVGL image cached number
(<span class="hl-number">0x800000</span>) LVGL image cached size
(<span class="hl-number">20</span>) LVGL image header cached number
(/rodata/lvgl_data) LVGL Resource Directory</pre></div>
</section>
<section class="- topic/section section" id="lvgl-performance-v9__section_ch2_pvp_bfc" data-ofbid="lvgl-performance-v9__section_ch2_pvp_bfc"><h2 class="- topic/title title sectiontitle">采用 rgb565 格式</h2>
<p class="- topic/p p" data-ofbid="d207870e98__20250519091528">选择合适的颜色深度和图片格式可以有效减少处理的数据量,例如 rgb565 格式,从而提升 UI 的处理速度。</p>
<div class="- topic/p p" data-ofbid="d207870e101__20250519091528">显示采用 rgb565 格式和 argb8888 相比减少了处理的数据量,可以提升 UI 的处理速度。以下示例中LVGL color depth 为 16并且配置
framebuffer 为
rgb565<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_szv_smh_fdc" data-ofbid="lvgl-performance-v9__codeblock_szv_smh_fdc">Application options ---&gt;
*** Filesystem related ***
[*] Using File System Image <span class="hl-number">0</span> ---&gt;
[ ] Using File System Image <span class="hl-number">1</span> ----
*** lvgl demo select related ***
-*- LVGL (official): powerful and easy-to-use embedded GUI library ---&gt;
-*- ArtInChip lvgl demo
select lvgl demo (lvgl demo with basic function) ---&gt;
(X) lvgl demo with basic function
( ) lvgl demo of meter
(<span class="hl-number">16</span>) LVGL color depth(<span class="hl-number">32</span>/<span class="hl-number">16</span>)
(<span class="hl-number">8</span>) LVGL image cached number
(/rodata/lvgl_data) LVGL Resource Directory</pre><pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_npz_jwp_bfc" data-ofbid="lvgl-performance-v9__codeblock_npz_jwp_bfc">Board options ---&gt;
[*] Using Display Engine (DE)
Display Parameter ---&gt;
select framebuffer format (rgb565) ---&gt;
[*] Support <strong class="hl-keyword">double</strong> framebuffer
[*] Enable Display Dither</pre></div>
</section>
<section class="- topic/section section" id="lvgl-performance-v9__section_a21_xwp_bfc" data-ofbid="lvgl-performance-v9__section_a21_xwp_bfc"><h2 class="- topic/title title sectiontitle">设置 Freetype 字体缓存个数</h2>
<div class="- topic/p p" data-ofbid="d207870e114__20250519091528">在 LVGL 中FreeType 字体缓存的配置可以通过修改头文件 <span class="+ topic/ph sw-d/filepath ph filepath">lv_conf.h</span> 中的宏定义来实现。<div class="table-container"><table class="- topic/table table frame-all" id="lvgl-performance-v9__table_usl_41q_bfc" data-ofbid="lvgl-performance-v9__table_usl_41q_bfc" data-cols="2"><caption class="- topic/title title tablecap" data-caption-side="top" data-is-repeated="true"><span class="table--title-label"><span class="table--title-label-number"> 1</span><span class="table--title-label-punctuation">. </span></span><span class="table--title"><span class="+ topic/ph sw-d/filepath ph filepath">lv_conf.h</span> 中的宏定义</span></caption><colgroup><col style="width:33.33333333333333%"/><col style="width:66.66666666666666%"/></colgroup><thead class="- topic/thead thead">
<tr class="- topic/row">
<th class="- topic/entry entry colsep-1 rowsep-1" id="lvgl-performance-v9__table_usl_41q_bfc__entry__1">宏定义参数</th>
<th class="- topic/entry entry colsep-0 rowsep-1" id="lvgl-performance-v9__table_usl_41q_bfc__entry__2">描述</th>
</tr>
</thead><tbody class="- topic/tbody tbody">
<tr class="- topic/row">
<td class="- topic/entry entry colsep-1 rowsep-1" headers="lvgl-performance-v9__table_usl_41q_bfc__entry__1">LV_FREETYPE_USE_LVGL_PORT</td>
<td class="- topic/entry entry colsep-0 rowsep-1" headers="lvgl-performance-v9__table_usl_41q_bfc__entry__2">决定是否让 FreeType 使用 LVGL 的内存和文件接口。<ul class="- topic/ul ul" id="lvgl-performance-v9__ul_fqj_w1q_bfc" data-ofbid="lvgl-performance-v9__ul_fqj_w1q_bfc">
<li class="- topic/li li" data-ofbid="d207870e155__20250519091528">设置为 0 时,表示不使用 LVGL 的内存和文件接口。</li>
</ul></td>
</tr>
<tr class="- topic/row">
<td class="- topic/entry entry colsep-1 rowsep-0" headers="lvgl-performance-v9__table_usl_41q_bfc__entry__1">LV_FREETYPE_CACHE_FT_GLYPH_CNT</td>
<td class="- topic/entry entry colsep-0 rowsep-0" headers="lvgl-performance-v9__table_usl_41q_bfc__entry__2">设置 FreeType 缓存的字形数量。<ul class="- topic/ul ul" id="lvgl-performance-v9__ul_lzr_w1q_bfc" data-ofbid="lvgl-performance-v9__ul_lzr_w1q_bfc">
<li class="- topic/li li" data-ofbid="d207870e169__20250519091528">数值越大,运行速度越快,但占用的内存也会越多。</li>
</ul></td>
</tr>
</tbody></table></div></div>
<div class="- topic/p p" data-ofbid="d207870e177__20250519091528">
<pre class="+ topic/pre pr-d/codeblock pre codeblock language-c" id="lvgl-performance-v9__codeblock_odz_zwp_bfc" data-ofbid="lvgl-performance-v9__codeblock_odz_zwp_bfc">#<span class="hl-directive">define</span> LV_USE_FREETYPE <span class="hl-number">1</span>
#<strong class="hl-keyword">if</strong> LV_USE_FREETYPE
<em class="hl-comment">/*Let FreeType to use LVGL memory and file porting*/</em>
#<span class="hl-directive">define</span> LV_FREETYPE_USE_LVGL_PORT <span class="hl-number">0</span>
<em class="hl-comment">/*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached.
*The higher the value, the more memory will be used.*/</em>
#<span class="hl-directive">define</span> LV_FREETYPE_CACHE_FT_GLYPH_CNT <span class="hl-number">256</span>
#endif</pre>
</div>
</section>
<section class="- topic/section section" id="lvgl-performance-v9__section_rns_zvp_bfc" data-ofbid="lvgl-performance-v9__section_rns_zvp_bfc"><h2 class="- topic/title title sectiontitle">其他优化方式</h2>
<div class="- topic/p p" data-ofbid="d207870e190__20250519091528">
<ol class="- topic/ol ol" id="lvgl-performance-v9__ol_irj_t5p_bfc" data-ofbid="lvgl-performance-v9__ol_irj_t5p_bfc">
<li class="- topic/li li" data-ofbid="d207870e194__20250519091528">
<p class="- topic/p p" data-ofbid="d207870e196__20250519091528">对于不透明的图片,可以选择采用 JPEG 格式。JPEG 图片的解码速度通常比 PNG 速度快。</p>
</li>
<li class="- topic/li li" data-ofbid="d207870e200__20250519091528">
<div class="- topic/p p" data-ofbid="d207870e202__20250519091528">在定时器或动画回调函数中,避免执行耗时过长的函数,以免影响 UI 的流畅性。可以考虑以下方法:<ul class="- topic/ul ul" id="lvgl-performance-v9__ul_f2k_14h_fdc" data-ofbid="lvgl-performance-v9__ul_f2k_14h_fdc">
<li class="- topic/li li" data-ofbid="d207870e206__20250519091528">
<p class="- topic/p p" data-ofbid="d207870e208__20250519091528">LVGL 的 UI 绘制是单线程的,将耗时操作放到后台线程中执行,避免阻塞主线程。</p>
</li>
<li class="- topic/li li" data-ofbid="d207870e212__20250519091528">
<p class="- topic/p p" data-ofbid="d207870e214__20250519091528">将大任务拆分成多个小任务,通过多次调用来完成,每次只处理一小部分工作。</p>
</li>
</ul></div>
</li>
</ol>
</div>
</section>
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<div class=" wh_topic_toc "><div class="wh_topic_label">在本页上</div><ul><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_mvj_g5p_bfc" data-tocid="lvgl-performance-v9__section_mvj_g5p_bfc">设置图片缓存张数</a></div></li><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_ygm_svp_bfc" data-tocid="lvgl-performance-v9__section_ygm_svp_bfc">设置图片缓存大小</a></div></li><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_rmf_fwp_bfc" data-tocid="lvgl-performance-v9__section_rmf_fwp_bfc">设置图片头信息缓存个数</a></div></li><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_ch2_pvp_bfc" data-tocid="lvgl-performance-v9__section_ch2_pvp_bfc">采用 rgb565 格式</a></div></li><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_a21_xwp_bfc" data-tocid="lvgl-performance-v9__section_a21_xwp_bfc">设置 Freetype 字体缓存个数</a></div></li><li class="section-item"><div class="section-title"><a href="#lvgl-performance-v9__section_rns_zvp_bfc" data-tocid="lvgl-performance-v9__section_rns_zvp_bfc">其他优化方式</a></div></li></ul></div>
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